Community
March 2006
JMT
Mon, 2006-03-27 12:28 — HerInteractive
CAL Poses:
1) Pfft!
2) Shrug
3) mimicking baffled
4) conspiratorially
1) Pfft!
2) Shrug
3) mimicking baffled
4) conspiratorially
Hint
Thu, 2006-03-23 15:41 — HerInteractive
So no has quite figured out the DAN clues. You'll find a hint in tomorrow's newsletter if you look carefully.
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Let the Voice Recording Begin!
Tue, 2006-03-21 12:44 — Moving_Finger
We know what the characters in our next game will look like; tomorrow our choices will determine what they'll sound like. Happy, sad, angry, glad -- animation can only do so much to communicate a character's mood. The voice is what brings him or her to life. In fact, our auditions catch a lot of people by surprise. Having a nice voice, or exactly the right voice (young, old, mousy, bold) isn't enough. The ability to act is absolutely imperative. Delivery is everything. It's like playing a part in a radio drama. People must be willing to ham it up, to read their lines any number of different ways, to really understand the lines they're saying. I wouldn't wish the life of an actor on anyone. But I have to say, there are few things more exciting than being in a recording session with a truly good one.
DAN Clue
Tue, 2006-03-14 10:55 — Krolmeister
Since we've been so out of commission lately, I guess I should offer some clue about DAN. And what could be my most favoritest topic to write about? Yes, the good old 'oeuf des Paques'.
Once I gave a lecture on use of the mobile frame in an extremely revolutionary and ground-breaking film from 1960 made by the 'master of suspense'. It's been film legend and lore that this film, among other things, was the first to play a sound of a common item found in most every home.
Think of this sound and the base of our metric system next time you're in Paris! Until then, keep on solving!
Once I gave a lecture on use of the mobile frame in an extremely revolutionary and ground-breaking film from 1960 made by the 'master of suspense'. It's been film legend and lore that this film, among other things, was the first to play a sound of a common item found in most every home.
Think of this sound and the base of our metric system next time you're in Paris! Until then, keep on solving!
GDC!
Tue, 2006-03-14 10:50 — Krolmeister
Sorry for the paucity of content, but our heads have been so so buried in the sand like ostriches seeking refuge from the equatorial heat. We're very excited, not only for DAN but for our little holiday from the drudgery and creative chaos of making Nancy Drew games. Some of us lucky guys and gals get to go to the premiere Game Developer's conference in San Jose, California.
It's mostly a lot of hot air spouted by amateurs, but there's always some gem in the rough. You can read more about it at .
It's mostly a lot of hot air spouted by amateurs, but there's always some gem in the rough. You can read more about it at .
Skiing
Mon, 2006-03-13 12:11 — HerInteractive
He/She does not...
But I personally love the sport! There's nothing that compares to flying down a mountain and then face planting yourself in a mogal. :) And the snow that goes down your jacket afterwards is EXTREMELY cold! At the end of the day, a nice hot chocolate in the lounge warms you right up.
But I personally love the sport! There's nothing that compares to flying down a mountain and then face planting yourself in a mogal. :) And the snow that goes down your jacket afterwards is EXTREMELY cold! At the end of the day, a nice hot chocolate in the lounge warms you right up.
Titles
Mon, 2006-03-06 12:12 — HerInteractive
The Mask of Fear
Mytery a La Mode
The Haunted Mannequin
Tunnels of Darkness
Fashion Victim
Parisian Adventure
Trouble in Vogue
Fashion Can be Fatal
Fatal Fashion
Curse of Moulin Noir
Designer's Dilemma
Fear of Fashion
Mytery a La Mode
The Haunted Mannequin
Tunnels of Darkness
Fashion Victim
Parisian Adventure
Trouble in Vogue
Fashion Can be Fatal
Fatal Fashion
Curse of Moulin Noir
Designer's Dilemma
Fear of Fashion