Community

June 2007

It's Hard to Do

Growing up...

It's hard to do, but yet it's something that we have to do. I was reading the message board today, and I read a lot of great reviews on White Wolf of Icicle Creek, but I also read a lot of posts where people were really mad at us. I understand - I would be mad too if I found out that I needed a new video card to play the brand new game I bought. But that's how things constantly improve - with change!

Technology zooms and passes us by daily; we try our best to keep up. It's ironic because if we never changed our hardware requirements, our games wouldn't run on today's computers anymore. Secrets Can Kill and Stay Tuned for Danger, run into that problem often, sadly. On the other hand, when we increase our minimum requirements, some people can't play our games anymore. We try our best to juggle a double-edged sword, and that's where tech support comes to save the day. Dylan and Kyle have been absolutely wonderful in answering questions and the rest of our development team have worked hard to create patches for some unforeseen issues. Always feel free to call us for tech support (1-800-460-8788, M-F, 8AM -5PM PST) - we are here to help you.

As for the "old Nancy" - what do you mean exactly? This is the list I've compiled from reading your comments
1) theme song - yes, I think we'll make the music play again, although it's in Nancy Drew Central.
2) Snooping - Nancy did more of that in White Wolf, so that's an improvement.
3) Opening Letters
4) Scariness - you want to be spooked!
5) Length - you like longer games
6) Challenging - but not frustrating, you want puzzles that make you think, not randomly guess
7) Suspect interaction - you like talking to the suspects and not knowing who the culprit is
8)

What else am I missing - let me know at feedback@herinteractive.com so we can try to incorporate it into our next games! We're growing and we're changing - but in the end, we just want to make better games!

Newsletter

I must apologize for the tardiness of our June newsletter. We've been really busy answering phones for the past few weeks, fixing the message board, and catching up on reporting. Although, I did get my first sneak peak at Legend of the Crystal Skull last week. They're almost finished with half of the environments. All I can say is that it's pretty creepy looking...

June's newsletter should be out by Friday, 6/29, so make sure you sign up! I'm trying to figure out what kind of contest I should do this time... And as always, your suggestions are welcome at feedback@herinteractive.com!

Nancy Drew fans

I had a great time in Pasadena meeting fans of the Nancy Drew games at the Sleuth Convention. The lectures about Nancy's history and gradual change through the years fascinated me. One speaker talked about her upcoming book Nancy Drew's guide to life and asked an audience member to write SOS in lipstick backwards with her hands tied behind her back - a very important skill to learn! Another speaker challenged the view that Bess was a couch-potato, but rather a very active young lady who preferred to do other non-sports related activities. What an interesting day!

While I demoed the games, Jenjer and her friend came up to me to tell me that she had just finished White Wolf of Icicle Creek and had some suggestions for future games. It was so great to hear directly from our fans about both the good and bad things about the Nancy Drew games. When you tell us what you think, we can make changes. And while we won't be able to make all the changes you request, at least our game designers will have your suggestions in mind when they create a new game. She mentioned that she loves learning new things from the games and keeps a nifty countdown calendar in her office!

Another fan told me that she made her boyfriend play the Fox and Geese puzzle because it was so hard! It's definitely a tricky puzzle that takes a little planning - I usually try to bait the fox in order to corner it. Was that puzzle too hard? We wanted to make it challenging, but we don't want to frustrate you either.

It was great meeting everyone that came to the conference and I hope to see more of you guys soon at other events. :) Or you can always write us at feedback@herinteractive.com - we love hearing from you.

Full of K

Yesterday, I circled a friend's apartment's parking lot endlessly looking for a parking spot - I finally found one 10 minutes later. Suddenlly, a parking spot appeared and I quickly made a beeline for spot. As I turned into the space, I noted a banana peel on the ground. "Banana peel on the ground," I said to myself, "Don't slip on it. That would be too comical,"

After I parked my car, no sooner had I set foot on the asphalt, I felt something squishy and sticky on my toes (I was wearing opened-toed heels that day). Looking down, I noticed that I had run over the banana peel and it had puked it mushy guts out next to my car. Smelling of overripe banana, still I pressed on and went to my friend's gaming night.

After winning and losing a few rounds of board games, I headed back home. As I drove, my foot kept slipping off the brake. And somewhere the stench of banana permeated the car. Naturally, the banana goo had coated the bottom of my shoe with slime and was causing it to slide. I made a mental note to leave left-over pizza in the car to replace the banana aroma.

Just five minutes ago, I found a hairball stuck to the bottom of my heels, courtesy of the banana paste that had attracted a large family of dustball, a lone chip bit, and a whole lot of hair. Now, I have no words to describe the dried banana smoothie that I've just scrubbed off, but I do know that I, for one, will be weary of bananas in the parking lot.

That's karma for those who run over helpless bananas!
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